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Motion/Pursuit Law in 1D (Visual Depth Perception 1)

This Demonstration interactively computes retinal motion, pursuit, the motion/pursuit ratio, and the motion/pursuit law for relative depth of objects on the
y
axis. The observer's eyes are "fixed" on the point
F
(the "fixate" point). "Fixation" means the ray from
F
through the eye node strikes the fovea at the center of the retina (see: Fixation and Distraction (Visual Depth Perception 5)).
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