Motion/Pursuit Law in 1D (Visual Depth Perception 1)
Motion/Pursuit Law in 1D (Visual Depth Perception 1)
This Demonstration interactively computes retinal motion, pursuit, the motion/pursuit ratio, and the motion/pursuit law for relative depth of objects on the axis. The observer's eyes are "fixed" on the point (the "fixate" point). "Fixation" means the ray from through the eye node strikes the fovea at the center of the retina (see: Fixation and Distraction (Visual Depth Perception 5)).
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