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3D Boid Model

velocity
number of Boids
world size
The Boid model is a famous multi-agent model that was invented by Craig Reynolds. Each Boid is an agent following three simple rules: (1) Align with other neighbors; (2) Try to be close to neighbors; (3) Avoid collision with other neighbors. These rules can make the flock of Boids reproduce the behaviors of real bird flocks or fish schools. Push the Play button to trigger the simulation, and adjust the number of Boids, the size of the world and other parameters by using the sliders, then enjoy yourself.
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