1D Kinematics Problem Solver
1D Kinematics Problem Solver
Solve one-dimensional kinematics problems with constant acceleration for a single object. All such problems can be solved by selecting either "acceleration" (two of the three variables, , , and are known), or "position" (two of the three variables, , , and are known, where is acceleration, is the velocity at time 0, and is time). At the outset, a position at time 0 must also be chosen using the or " slider.
a
v
0
t
max
x
max
v
0
t
max
a
v
0
t
max
"
x
0
y
0
The position is given at the top of the "acceleration" graph and depends on changing the other variables. Similarly the acceleration is given at the top of the "position" graph. Velocity is given by the straight line on the graph, and the position at time is represented by the total shaded area.
t
max