ArnoudBuzing/PhysicsModelLink
Rigid body physics simulation and visualization for standard Wolfram Language 3D primitives
Contributed By: Arnoud Buzing
PhysicsModelLink provides a high-level interface for creating and simulating rigid body physics in the Wolfram Language. It lets you wrap standard 3D graphics primitives—such as spheres, cuboids, cylinders, cones, and capsules—as dynamic or fixed bodies, run time-stepped physics simulations with gravity and collisions, and visualize or animate the results as Graphics3D scenes.
Installation Instructions
To install this paclet in your Wolfram Language environment,
evaluate this code:
PacletInstall[ResourceObject["https://wolfr.am/1DvZZLuE7"]]
To load the code after installation, evaluate this code:
Needs["ArnoudBuzing`PhysicsModelLink`"]
Details
Paclet Guide
Examples
Disclosures
- Portions of the paclet code were interactively generated with the help of LLMs.