About the Game
BountyHunter is a computer game that teaches the user about geography in a fun and interactive way
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The player is a bounty hunter who is tasked with locating a target situated in some unknown city in the United States
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The player earns bounty rewards by driving from a random starting point, navigating from city to city across the country to locate the target
Game Console
Aim of the Game
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The aim of the game is to earn rewards (credits)
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Each game offers a bounty, based on the degree of difficulty, which the player collects of s/he locates the target
Bounty
Bounty
Credits
Credits
Searching
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The player selects a new state and city to move to
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As the player moves, the location and route maps are updated
Updated Location Map
Updated Location Map
Latest Trip
Latest Trip
Entire Route
Entire Route
Messages
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The Message Board provides updates on the player’s progress
Message Board
Message Board
Information Channel
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The Information Channel give detailed background on each city and state
City Information
City Information
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The player can use their credit balance to purchase clues about the target’s State or city location
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Simple clues that convey limited information are cheap
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More complete clues such as the partial State or city name are expensive
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The most expensive clues are maps that give more specific guidance on the State, city or direction of the target
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These clues are priced as a (high) % of the bounty
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This discourages over-use and obliges the player to think about cost vs potential reward
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These provide another way for the player to earn credits
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As the player moves to a new city, a random, multiple choice quiz is created
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The player starts with a fixed amount of fuel and travel time s/he can use to locate the target
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This encourages efficient searching
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Additional time and fuel can be purchased. Again, this requires the player to think about the trade-off between cost and potential reward
Fuel
Fuel
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All of the player’s game data is captured and stored
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Various reports are generated and updated with each game
Learning Objectives
Budgeting / Resource Allocation
Budgeting / Resource Allocation
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How much time/fuel is required to reach the target?
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Does it make sense to buy more time/fuel to reach the target and earn the bounty?
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How much fuel/time do I need to buy in order to reach the target?
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Is it worth buying clues to increase the chance of earning the bounty?
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If so, what budget should I allocate and which clues should I buy?
Reasoning & Logic
Reasoning & Logic
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If I travel 100 miles West and reduce the distance to target by 100 miles, in which direction should I travel next?
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If I travel 100 miles west and increase the distance to target by 100 miles, in which direction should I travel next?
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If I travel 100 miles West and reduce the distance to target by 50 miles, in which direction should I travel next?
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If the elevation of the target city is 0 feet above sea level, should I head towards Colorado or New Jersey?
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I know the State tree is a fir. Should I head North or South?
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If the bounty for this game is only 3 credits, how can I make it worthwhile to buy additional clues to help me find the target?
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If the bounty for this game is 30 credits, does it make sense to spend 20 credits on additional clues such as the nearest cities map?
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I know the target Sate and some of the letters of he target city. How should I proceed?
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If my average search efficiency is only 10%, how can I improve?
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If a player’s average search efficiency is 90%, what is the most likely explanation?
Competition
Competition
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Build a larger stack than your peers!
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Win competitions
Applications
Target Audience
Future Developments